Interaction demonstration using the Colosseum3D framework

Copyright VRlab Umeå Sweden


In short

Colosseum3D is a framework for building interactive 3D simulation with 3D graphics, spatial sound, rigid body dynamics, character animation and AI characters.

It utilizes existing toolkits such as:

OpenSceneGraph Rendering
OpenProducer Window/mouse/keyboard handling
OpenAL++ 3D sound
Vortex Rigid body dynamics
Lua Scripting

The authoring process consists of a structured file format for describing sound, 3D graphics and physical attributes; a Lua scripting interface for building structures, handling collisions, playing sounds and accessing the scenegraph; and a C++ interface.

Read more about the integration between osg and vortex here.

 

Interaction demo

The vide demonstrates some of the direct manipulation that is possible by using a dynamic simulation connected with motion trackers attached to a users hand. The wheelchair is also simulated using rigid-body simulations. This opens up possibilities of exploring problems of using wheelchairs in non handicap adapted environments and such.

The environment are built using the following tools:

 


(10.1Mb, avi movie, requires DivX 5.1)


Last updated: 2004-03-26 8:13 by Anders Backman (andersb@hpc2n.umu.se)